In-app purchase in /e/ application?

Hi,

My applications are :

  • Petanque: Score Marker. A little app to note score during petanque games, with statistics functionalities. This is my most downloaded app (~40000 downloads on Google Play). This one is completely privacy-friendly, its privacy score on /e/ Apps is 9/10. On GPS, the app is free (and ads-free) and users can purchase an item to become “premium members”: by doing this, they can access to advanced functionalities (principally advanced statistics). On /e/, the app crashes if users try to buy the in-app purchase. I must correct this bug, and I was wondering how can I offer to /e/ user the possibility to support the app. This is the origin of this thread :innocent:

  • France Explorateurs. This app is a (serious) game which allow users to discover the most beautiful touristic places in France. It is a geo-located game, as the users must collect virtual “badges”: each touristic place has an associated badge to collect. This app is not privacy-friendly as its score is an horrible 0/10 on /e/ Apps :sweat_smile: I think there are several reasons to this :
    ** I use Google API like Google AdMob, Google Firebase for crash reporting, Google payment…
    ** I use Facebook API to allow user to share their badges collection to theirs friends
    ** The app uses high-accuracy location, because the user must be at 50 meters or less from a badge to unlock it.
    I developed this app 4 or 5 years ago, and I was clearly less informed and involved in development of user privacy-friendly apps.

  • The two others app are not yet available in /e/… I though I asked for their integration, but it seems I did not. I will do this later.

I like the Threema App Shop for buying Threema licenses.

Ok I did not know this system, it could be an alternative. Thank you :slight_smile:

An alternate for such app users and application developer is definitely an interesting option to check out.

Thank you @Manoj !