Hi @pmeh1 the dev team had looked into this issue in detail and found that the fix would indeed require a lot of additional changes. There was a post from Gaël on this topic some months ago. You can add your suggestions to the thread.
Hi @pmeh1 the dev team had looked into this issue in detail and found that the fix would indeed require a lot of additional changes. There was a post from Gaël on this topic some months ago. You can add your suggestions to the thread.